IMPERIAL JEDI'S

Advice and Strategy

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Advice and Strategy

Post by Anarchy on Tue Nov 08, 2011 11:13 am

I have only 2 rocket launchers, i have been probed, and never attacked.
no one attacks me, because i keep my res in a small cargo
on ACS Defend mission to a nearby alliance mate.

I time the 2 way trip so the cargo lands around the time i am ready to come back
online and spend my res.
This is a safe way to fleetsave until enemies get moons.
(remember to set the hold time to zero!)

looking further down the road....
Light fighters!!!! and lots of them....
Moons mean safe fleets, and killer launch pads for attacks.

looking even further further down the road.....
I would like to offer a long term strategic idea for your consideration.
we should colonize only galaxy 1.
with an alliance of our size, and a uni this slow, if we cluster in one galaxy only,
we will rule that galaxy. anyone who declares war on us will be in for a rude awaking.
we can just nuke everything they have in galaxy 1.
it may always end in stale mate, but they will barely be able to do nothing to us.

this is my 2 cents idea for now...
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Re: Advice and Strategy

Post by yoda on Wed Nov 09, 2011 4:07 am

its good, people should read this
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Probably a dumb question

Post by Oreon on Wed Nov 09, 2011 10:28 am

I've never done an ACS mission. If you send a loaded cargo ship on acs to allies planet, the resources don't get dropped off?

Thanks

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Re: Advice and Strategy

Post by Anarchy on Wed Nov 09, 2011 12:27 pm

That's right, a transport mission will drop off resources,
but ACS defends, the res stays with the ships and return with the ships.


Keep the questions coming if you have them guys....
that is what these forums are for!!!
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Re: Advice and Strategy

Post by pascat on Thu Nov 10, 2011 12:34 pm

So, if we stick to Galaxy 1... we can become dreaded force of galaxy 1 that nobody will ever be able to dislodge...and we'll be mostly able to see attacks come from -far-? That's Anarchy's idea?

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Re: Advice and Strategy

Post by Anarchy on Thu Nov 10, 2011 10:49 pm

Yep, that's the idea... sorta... I am sure our fleeters will want to
occupy the center of some galaxies to spy and fly over a greater
area... but, those interested in a solid defensive posture, may
want to consider spreading across a single galaxy....
7 years from now, the only populated galaxy is going to be G1.
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Re: Advice and Strategy

Post by yoda on Fri Nov 11, 2011 12:51 am

yeah you right, im in it to end it, so i as long as the srever its open and i leave i sure will play so,
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Re: Advice and Strategy

Post by yoda on Fri Nov 11, 2011 12:52 am

g1 its god for me, in the future g two, when we r stronger enoughf we can put last 4 planets in diferent g with moons on them to go there in one second , and we will be good,
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Re: Advice and Strategy

Post by Oreon on Fri Nov 11, 2011 10:22 am

On an ACS defend mission, if you forget to set the hold time to zero, is that just a waste of deut or does it do something else?
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Re: Advice and Strategy

Post by Oreon on Fri Nov 11, 2011 10:26 am

Is anything being done to keep players that have quit our alliance from accessing our forum and chatroom? Probably doesn't matter now but if we have a war...
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Re: Advice and Strategy

Post by Anarchy on Fri Nov 11, 2011 11:06 am

Oreon wrote:On an ACS defend mission, if you forget to set the hold time to zero, is that just a waste of deut or does it do something else?

the extra deut needed to hold is carried on departure...
if you recall before arrival, the "hold deut" will come back with the ships.
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Re: Advice and Strategy

Post by yoda on Fri Nov 11, 2011 12:13 pm

yeah i can expell members of the forum who leave the aliance, just post here a name liste and they will be deleted thanks
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Re: Advice and Strategy

Post by Anakin_Skywalker on Sat Nov 12, 2011 10:07 pm

Hi again.Anarchy i want to ask you something.Listen i want to use some strategy of my planets,but maybe it is a dumb strategy,but anyway i will tell you.Well i seriously consider to play without many defenses of my planets. For defense i will have only and only 2 rocket launchers,because if you have many defenses,depends of that what you have for defense,well if some player who is having much more powerful fleet than your defenses,than you will lose the battle and you will lose some ranking points right? Well check this out.In universe 40 where i'm also playing i was attacked by one stupid dude,well i say stupid,because when the attack begun i told him that i'm going to save my resources,but he still continued to attack me and his rank was lower than me for about 300 points which it's not much and i have invested all my resources in small and in large cargo ships.So he attacked my colony with 35 cruiser ships,30 little fighters and 15 heavy fighters.I for defense was having only 3 rocket launchers.Then the attack finished,he won the battle ,but he took nothing of my resources,because i saved them before he was coming.So guess what,my 3 rocket launchers survived,but they survived because all my 30 solar satellites were destroyed and they have absorbed all the attack power and i lost only only 4 ranking points.Then after the attack i recalled my fleet and i was having resources enough to rebuild 18 solar satellites.The next day i had again 30 solar satellites,because the speed in universe 40 is just like in Jupiter and the speed is 2x.So i also consider to apply this strategy in Jupiter where i'm also playing.I have opened accounts in Jupiter and in universe 40 before 3 weeks ago.So sorry for the big message,but my main question is if some player in the future is going to attack me lets say with 1000 battle ships,1000 cruiser ships and 1000 battlecruisers and if i for defenses have again only 3 rocket launchers and also if i again have 30 solar satellites,well becides that much of fire power of 3000 war ships,well i will lose the battle and that is obvious,but am i still going to lose 4 ranking points,because i can afford to lose 4- 10 points and that will be my strategy if i'm under attack and if the attacker is not going to recall his fleet,well to afford to lose 4-10 ranking points which by the way for me that is nothing.Sorry again for my big message Anarchy,but it was really necessary to know the whole my announcement.Well Anarchy what do you say about this? Question
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Re: Advice and Strategy

Post by Anarchy on Sun Nov 13, 2011 1:27 am

That is a lot to cover, but i will try to make a simple answer;
The advice I always get is this... Make enough defense to cover
24 hours of planet production. Put another way... how much
res does your planet make in one day? and then make enough
defense to make it unprofitable to raid that res...
Players who log in all day only have to cover 8 hours while they
sleep, and they will need less defense, you get the picture....
...
Additionally, I have learned, (after losing my defense on a few planets in uni 35)
having low low defense can provide opportunities to lay bait
and lure in attackers for the purpose of getting a ninja on their fleet.
(home delivery of debris).
The choice of defense is dependent on each player's personal style,
I personally like to have 200 plasma and 10000 rockets.
and that is for planets with mines; 33/30/30
also, 1 gauss cannon per solar sat...
and solar sats become important when solar plants
become too expensive for the small energy they produce...
(usually when around 160 fields are full on planet)
...
There is no such thing as perfect defense, no matter how much
res you spend, there will someday be enough deathstars, and
acs attacks to take your defense down. then your points drop,
and all that investment in defense is wasted. So, i have
never seen the turtle strategy work for very long.

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Re: Advice and Strategy

Post by Anakin_Skywalker on Sun Nov 13, 2011 3:54 am

Well thanks for the explanation Anarchy.Well i have wrote this,because my plans are to develop my mines to higher levels and from those higher levels of my mines to make war and civil fleets and with these fleets to raid players and like i said i will not going to build any defenses except that i have those 2 rocket launchers and time will tell if my strategy will work,because i'm sure 100 % that my strategy will work,but anyway thanks a lot for your explanation and i really appreciate your opinion.Thanks again. cheers
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Re: Advice and Strategy

Post by Anarchy on Sun Nov 13, 2011 5:33 am

Keep a copy of this image for your own reference.
slots 7, 8, 9 offer the largest planets...

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Re: Advice and Strategy

Post by TheGuy on Sun Nov 13, 2011 7:30 am

I might try having very little defences. I'm online a lot so I could just get a few cargos and send everything away instead of spending loads of resources on defence. A good ACS attack could destroy any defence.
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Re: Advice and Strategy

Post by Master Yoda on Thu Nov 17, 2011 7:35 pm

tell me something, is the defence going to debry in this uni? cuz i remember few unis where it did so it was little more difficult to protect the planet
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Re: Advice and Strategy

Post by zork on Thu Nov 17, 2011 8:39 pm

Master Yoda wrote:tell me something, is the defence going to debry in this uni? cuz i remember few unis where it did so it was little more difficult to protect the planet

its not
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Re: Advice and Strategy

Post by Master Yoda on Fri Nov 18, 2011 6:26 am

good.. well then its a good idea to build the defence according to your miners
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Re: Advice and Strategy

Post by Anarchy on Sun Nov 20, 2011 1:55 am

i use firefox ver 3.6.24 with these add-ons / scripts....

Greasemonkey
https://addons.mozilla.org/en-US/firefox/addon/748/
Antigame
http://userscripts.org/scripts/show/58952
open galaxy
http://userscripts.org/scripts/show/70418

i find these useful for stalking and raiding....
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Re: Advice and Strategy

Post by Anarchy on Wed Dec 28, 2011 2:24 am

The redesign has destroyed the ability to use the scripts
that I mention above. Sad
I have given my acct away, but from the looks of things on gamestats
whoever is playing my acct for the last few weeks is making the
points go down, not up... Sad
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Re: Advice and Strategy

Post by bluestreaksoccer on Sun Jan 22, 2012 11:44 am

Thats a good plan. Ill try to colonize galaxy one often.

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